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| .:. MARCH |
Break camp and set out for a place by name, and the road unrolls under your feet. March walks you toward your destination without typing every step, and anyone who has learned the skill can use it. Syntax: > march <room name> > march 2.<room name> Example: > march aringill > march 2.aringill March sets out toward the first room bearing that name. When several rooms share a name, a number in front chooses the second, the third and so on. Private rooms and god rooms are never destinations, and they do not count toward the numbering. If the place is not known, your mapreader tells you there is no such place. Once under way you march on your own until you arrive. If something blocks the way -- a closed door, water you cannot cross, a room you may not enter, or a fight -- you are told why, and the trip ends where you stand. See also: Coach, Traveling, Guilds |
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