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.:. WRAP


Wrap is a weave that pins someone in place. The air tightens
around your target and they cannot move, though they can still
speak, and a channeler who is wrapped can still weave.

Syntax:
> weave 'wrap' <target>

Example:
> grasp
> weave 'wrap' loth
Loth is told the air around him thickens and that he suddenly
cannot move.

You must grasp the Source first and know the weave with its usual
flow and prerequisite requirements, as with any weave. Wrap holds
its target while you maintain it, or for a while on its own if you
tie it off. A wrapped target can still be hurt, and a blow in
combat may break the hold early. When the weave finally comes off,
your target stands and moves again. You cannot wrap a mob that is
already in a fight.

See also: Weave, Tie, Grasp, Release, Inform


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