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| .:. WRAP |
Wrap is a weave that pins someone in place. The air tightens around your target and they cannot move, though they can still speak, and a channeler who is wrapped can still weave. Syntax: > weave 'wrap' <target> Example: > grasp > weave 'wrap' loth Loth is told the air around him thickens and that he suddenly cannot move. You must grasp the Source first and know the weave with its usual flow and prerequisite requirements, as with any weave. Wrap holds its target while you maintain it, or for a while on its own if you tie it off. A wrapped target can still be hurt, and a blow in combat may break the hold early. When the weave finally comes off, your target stands and moves again. You cannot wrap a mob that is already in a fight. See also: Weave, Tie, Grasp, Release, Inform |
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