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.:. SEDIT



CURRENT SEDIT / WEB SHOP EDITING
sedit <vnum> sedit copy <from> <to> sedit save <zone>.
5) Player buy rate uses buyprofit: what the player pays the shop.
6) Player sell rate uses sellprofit: what the shop pays the player.
sedit delete <vnum> / sedit undelete <vnum> require zone write permission
and the edit lock, record history and mark the zone unsaved. Delete is
memory-only: live shops keep working; zone saves omit marked shops.
After saving and reboot/copyover they are gone. Undelete and save again
before reboot to keep them. Marked vnums remain taken and editable.
The web editor adds full drafts, expiring tab locks and version history.
Bank and sort are runtime values: history retains them, native .shp saves do not.


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