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.:. ZEDIT



CURRENT ZEDIT / WEB ZONE EDITING
zedit [room vnum] edits that room's zone headers and resets.
zedit save <zone> writes the live zone without resetting it.
zedit new <zone> and the top field remain LVL_IMPL-only in-game.
The website enforces trust >=99 for web zone creation and top changes.
The web editor replaces the whole ordered reset list; no move command
is needed. Apply does not reset the zone. G/E without a prior M and
P/T without a prior O are dropped with a warning for each row.
zedit delete <zone> / zedit undelete <zone> require zone write permission
and the edit lock and record history. Their five standard boot indices
change immediately; all files and live entities remain until reboot.
Mini/full/wipe index variants are unchanged, matching native creation.
Undelete also works after reboot: it re-registers the files for the next
reboot/copyover, without loading or resetting them live.
Creating zone N when its files still exist (e.g. a deleted zone after
reboot) first moves them to world/history/zone/<N>/replaced-<time>/;
the reply names that folder. Undelete restores files not yet replaced.


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