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-------------------- Turn-Based Combat --------------------

Turn-Based Combat is the system of fighting implemented
specifically for MikkiMud 3.0 combat situations. It's purpose
is to allow people to have an objective system available
that will allow people to determine the outcome of most
actions in a battle without bias. In the helpfiles beyond,
the turn-based system will be explained by each of its
components and commands.


Attack Points        Phase                 Turn Information
Combat Channeling    Turn Advance          Turn Object
Combat Points        Turn Attack           Turn Pass
Combat Stance        Turn Defend           Turn Retreat
Defense Points       Turn Disarm           Turn Slice
Mock Battle          Turn Help Commands    Turn Weave

SYNTAX: help <index topic>

See also: Phase

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